ABLLS-R Section B: Visual Perception Boom Cards Bundle
This is a bundle comprising of 41 separate Boom Card decks (41 separate digital activities) to support the teaching and assessment of ABLLS-R Section B: Visual Perception.
This bundle includes tasks for the following areas:
B5: Match identical pictures to sample.
B7: Match pictures to objects.
B8: Sort non-identical items.
B9: Block designs on picture cards.
B13: Sequence pattern to match a visual model.
B16: Match associated pictures.
B17: Sort by function.
B18: Sort by feature.
B19: Sort by class.
B22: Extend a sequence pattern.
B26: Picture sequences.
All information of how to create a Boom learning account and how to access your Boom cards are in the download that you will receive once you purchase this bundle.
Page 1: Information about Boom Learning and setting up an account.
Page 2: Description of what is included in this bundle as well as a ‘click here’ button to download your Boom cards (remember you must have an account set up on http://www.boomlearning.com first).
Page 3-4: Images of all 41 activities/tasks included in this bundle.
To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you’ll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.
You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins (which give instant feedback for decks that are self-grading).